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You will learn how to create a material library. Then learn the basics of using materials and how to manage them using the material editor. In the first chapter, you will learn the basics of rendering in 3ds Max. There are a total of 4 chapters in this course. You do need some basic knowledge about 3ds Max, such as navigation, object creation, selection, and basic 3d modeling. Please note that this course is not designed for complete beginners. The curriculum is carefully crafted so you can master the skills quickly but seamlessly.
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You will learn about materials, texturing, and UV unwrapping.
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In this online course, you’re going to learn the essential skills of “Look development” inside 3ds Max. Title: Skillshare – 3ds Max Look Development Fundamentals: Material, Texture, UV Unwrapping
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